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introduction [2025/08/02 13:19] – created gm_cameronintroduction [2025/08/06 16:16] (current) gm_cameron
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 Hello, and welcome to the website for //Anabasis//, a parlour LARP run by the Oxford LARP Society in the mould of the OURPGSoc Society Games. If you've never played any sort of roleplaying game before, never fear! Here's a quick introduction. If you're a seasoned roleplayer, feel free to check out the quick guide to sections of the site at the bottom of this page. Hello, and welcome to the website for //Anabasis//, a parlour LARP run by the Oxford LARP Society in the mould of the OURPGSoc Society Games. If you've never played any sort of roleplaying game before, never fear! Here's a quick introduction. If you're a seasoned roleplayer, feel free to check out the quick guide to sections of the site at the bottom of this page.
  
-One important thing to be aware of first: You don't need to read this entire website! +Any questions, concerns and character concepts should be e-mailed to the [[gm@anabasis.oxfordlarp.com|The GM Team]].
- +
-There's a lot of material here, and you certainly don't need to know all of it to start playing (although if you do want to, that's great!). Read only what interests you and what's relevant to a character you might like to play. You will find a guide to sections of the website and what they tell you below. +
- +
-Any questions, concerns and character concepts should be e-mailed to the [[gm@underlings.oxfordlarp.com|The GM Team]].+
  
 =====What Does It All Mean?===== =====What Does It All Mean?=====
 There are a few acronyms used throughout the website which might be a little confusing if you've never played before. Don't worry---help is at hand! And if you're confused by anything, feel free to email us to ask questions. There are a few acronyms used throughout the website which might be a little confusing if you've never played before. Don't worry---help is at hand! And if you're confused by anything, feel free to email us to ask questions.
  
-   * **OOC** or **OC:** Out of Character. Events and circumstances in the real world. For example, //Underlings// sessions take place OOC every fortnight, on a Wednesday, as listed in [[when and where]]. +   * **OOC** or **OC:** Out of Character. Events and circumstances in the real world. For example, //Anabasis// sessions take place OOC every fortnight, on a Wednesday, as listed in [[when and where]]. 
-   * **IC:** In Character. Events and people in the world of //Underlings//. For example, the sessions of //Underlings// occur IC every fortnight, in the basement of a club for evil villains.+   * **IC:** In Character. Events and people in the world of //Anabasis//. For example, the sessions of //Anabasis// occur IC during reststops on your journey out of the Underworld.
    * **GM:** Game Master or Game Moderator. Us! You might know the term 'Ref' or 'DM' (Dungeon master) from other forms of roleplaying. The team of people who write, run and maintain the game for your playing pleasure. The first place to turn if you have a question.    * **GM:** Game Master or Game Moderator. Us! You might know the term 'Ref' or 'DM' (Dungeon master) from other forms of roleplaying. The team of people who write, run and maintain the game for your playing pleasure. The first place to turn if you have a question.
-   * **PC:** Player Character. You! The characters that //Underlings// players create and represent in the fictional world. You will usually play the same PC every week through the course of the game, though you may switch or retire a character if you get bored or your character dies.  Retired characters cannot be brought back if you change your mind+   * **PC:** Player Character. You! The characters that //Anabasis// players create and represent in the fictional world. You will usually play the same PC every week through the course of the game. 
-   * **NPC:** Non-Player Character. Us again! Other characters in the //Underlings// setting, who may appear at session (played by a GM), or just in turnsheets. NPCs present in the session may vary slightly week-to-week, and GMs will often play several NPCs during a game session. If there is a specific NPC you want to talk to in a game session, then ask a GM (it helps if you know which GM is playing that NPC).   +   * **NPC:** Non-Player Character. Us again! Other characters in the //Anabasis// setting, who may appear at session (played by a GM), or just in turnsheets. NPCs present in the session may vary slightly week-to-week, and GMs will often play several NPCs during a game session. If there is a specific NPC you want to talk to in a game session, then ask a GM (it helps if you know which GM is playing that NPC).   
-   * **PvE** and **PvP:** Terms to describe the nature of the obstacles and challenges your characters face, 'Player vs Environment' (i.e. the world, including NPCs is out to get you) or 'Player vs Player' (i.e. everyone else is out to get you). //Underlings// will be mostly PvE, though there will be some PvP elements (particularly when it comes to Union votes+   * **PvE** and **PvP:** Terms to describe the nature of the obstacles and challenges your characters face, 'Player vs Environment' (i.e. the world, including NPCs is out to get you) or 'Player vs Player' (i.e. everyone else is out to get you). //Anabasis// will be a mixture of PvP and PvE, as threats to your journey may come from inside your group of travelers as well as outside
-   * **Turnsheet:** The down-time system used in Underlings. Outcomes to [[turnsheeting and emails|turnsheets]] are determined by the GMs based on your plans, character sheet, and game plot.+   * **Turnsheet:** The down-time system used in Anabasis. Outcomes to [[turnsheeting and emails|turnsheets]] are determined by the GMs based on your plans, character sheet, and game plot.
   * **Phys-rep:** "Physical representation", an object, makeup, or costume used to represent something in the game---a plastic blade representing a real blade, makeup representing a scar or recent wound.   * **Phys-rep:** "Physical representation", an object, makeup, or costume used to represent something in the game---a plastic blade representing a real blade, makeup representing a scar or recent wound.
  
introduction.txt · Last modified: 2025/08/06 16:16 by gm_cameron